
What's great
In the best way possible, does what it says on the tin.
Compresses video beautifully, the UX is minimal and perfectly simple.
It does what it says and says what it does.
vs Alternatives
No ads, no bs.
Tested it on camera vids, really helped.

What's great
Tonkotsu is very clear on what it does. It lets you be the technical lead of your project, lets you build in a self documenting way.
It wins on UX alone, if you are someone who builds in concrete steps you can now automate those while your documentation and journey write themselves.
For anyone who likes a structured workflow, and likes things being separated into tasks and is content with building in an organized way, Tonkotsu is a winner.
The team cares about users. They care about the tech. It shows.
My brain is a bit too chaotic sometimes so I will still make my own agentic coding harness, perhaps with Tonkotsu.
As a note, I used it for some minor features in vibecoder.date and a couple of test projects. I will keep using it, sharing feedback with the team and spreading the word.
What needs improvement
The UI is improving constantly. Whatever suggestions I might have are things they are aware of. I'd like better menus for projects and an option to have a brainstorming agent available. Opt in.
vs Alternatives
I choose Tonkotsu over Google Antigravity for two key reasons:
The team are down to earth and open to feedback without the burden of a large org
The product is joyful, has soul, and it is technically competent.
I've been a Claude Code fan for ages but Tonkotsu brings something new to the table, your plan doc is the key piece, the sole focus. It's the origin and the living documentation. I love that.
Documentation that is a foundation and not an afterthought, that's why it wins.

What's great
the concept is great, the execution is great.
Animations are crisp, the editor is intuitive.
What needs improvement
I did not see a way to chain multiple physics effects but that is most likely user error.











