Early on I decided VibeFarm had to work comfortably in two constrained surfaces: mobile and a browser sidebar. A desktop-first UI made responsive would become a mess with this much density. So I picked a constraint that would either improve the product or break it fast: no dropdowns, no modals.
Why it felt wrong at first For weeks it felt like self-handicapping. Dropdowns are efficient. Modals are convenient. They let you ship faster and keep the interface tidy. I kept wanting to add kebab menus and quick popups because they re familiar and compact.
But those patterns encouraged tuck it away for now decisions. In a row-based workspace, a kebab menu expands outward and detaches the controls from the row s content. In a sidebar, modal flows also get awkward fast. And once you let critical actions live in floating UI, you start designing around hidden surfaces instead of resolving the main surface.
VibeFarm transforms prompting from chaotic wordplay into structured composition. Creators build with VibeCards and elements: reusable toolkits of semantic elements exposing creative parameters like lighting geometry, narrative pacing, or brand voice. Lock, remix, and deploy across ChatGPT, Midjourney, Sora and more.
The Coherence Engine compiles language like code, breaking prompts into typed semantic atoms assembled with grammatical logic.
VibeFarm doesn't improve prompting. It replaces it.