Quick update: Fighting the Google Play "20-tester" boss 🥊
Hey Product Hunt community! I’m currently bringing Planelo to Android, and I just hit a classic indie dev roadblock. Google rejected my production access because they want to see more "real-world engagement" during the closed testing phase. As a solo dev, reaching that 14-day active usage threshold for 20 people is quite a challenge. I’m looking for a few more early birds to help me cross the...


Why I built an arena where only one can win each day
The internet doesn't need another static directory of projects. It needs adrenaline, competition, and a real reason to keep shipping better versions of your work. That’s why I’m launching DailyPitch. The Concept: Every day is a clean slate. Every day, builders step into the arena to pitch their projects. And every day, the community decides: Who wins today? The Reward (Beyond the Glory):...
Planelo Web: Capture every idea, anywhere.
The most great ideas hit you when you’re away from your workstation. Planelo Web was built to remove the friction between a "spark of inspiration" and "execution." With our new Public Beta, you get a powerful Kanban-based workspace accessible from any browser. Whether you are juggling game dev, a startup, or a hobby project—Planelo ensures no thought ever falls through the cracks. Join our Beta...

🚀 Android version of Planelo is coming — looking for early testers
Hey Product Hunt 👋 I wanted to share a quick update on Planelo. After launching on iOS & macOS, I’m now finishing the Android version, and I’ll be opening a closed testing phase in the next few days. I’m currently looking for early Android testers who: want to try the app before public release are okay with rough edges and are willing to share honest feedback If you’d like to help shape the...
Thank you for the amazing feedback after launch 🙏
I just want to say a huge thank you to everyone who tried Planelo after the launch and took the time to share feedback, suggestions, and bug reports. I’ve been going through all of it carefully and I’m already working on a new update that focuses on fixing the most painful issues first and polishing the overall experience. An improved version with these fixes will be live very soon 🚀 If you...



