Charlie Hopkins-Brinicombe

Charlie Hopkins-Brinicombe

Trophy 1.0Trophy 1.0
Co-Founder @ Trophy.so

Forums

Trophy Jan Update

Hey guys!

This is our first release post- our launch, so happy to be sharing this with all those that are following along as we build out Trophy into the most flexible and accessible gamification platform there is!

Jake Friedberg

12d ago

Keeping Customers Engaged Beyond Initial Sign-Up

All of us want customers on our platforms. However, a sign-up is very different from an engaged user who keeps returning and finding value over time.

Creating the right user experience, without being too intrusive, spammy, or in your face , can significantly improve engagement, increase conversions, and reduce churn. In my experience, a platform s success is defined far more by its active users than by the total number of people who have ever signed up.

Below are a few approaches I ve seen work well, along with some that haven t been as effective.

Jake Friedberg

14d ago

Is usage-based pricing becoming the norm for AI tools?

Hey everyone,

I've built my product around traditional SaaS pricing (monthly tiers), but I m starting to wonder if that model is getting outdated, especially with more AI-powered and compute-heavy tools entering the market.
That shift requires real architectural changes, instrumentation, metering, billing logic, and UI changes, not just pricing tweaks. It s something I m starting to seriously think about for my own product.

In particular, AI usage has real COGs (every prompt costs money), and I m seeing more platforms experimenting with usage-based models, or hybrids like SaaS base + usage + overage.

For those of you building AI or compute-intensive tools:

🗳️ What should Warbl build next? Your feedback matters!

Hey everyone!

First off huge thanks to everyone who supported Warbl's launch and helped us reach #4 on Product Hunt!

Now that the dust has settled, I'm planning the next features and I'd love to hear from you.

Here are a few ideas I'm considering:

Thanks for all the support, we finished #3!

Thank you to everyone who upvoted, left thoughtful comments and engaged with our launch on social media!
We're delighted to be finishing Trophy 1.0 at #3 with 323 points!
We're collating all the questions and feedback and integrating it into our roadmap and plan to share product updates in this forum as we launch them each month.

We also have a few more launches planned for the coming months so stay tuned...

Gamification APIs and LLM Agents

Trophy 1.0 s gamification APIs could inspire agent-based workflows. Integrating large language models and AI APIs can help developers build smart gamified experiences with natural language interfaces and adaptive engagement.

Tools we used to create our launch video and images

Here's a few tools we used to make the images and videos for today's launch.

#1 Riverside

Trophy 1.0 is officially live!

Trophy 1.0 is officially live. This is the first of a few launches we'll be doing this year so stay tuned...

It's nearly time...

Just finished polishing our product launch video for tomorrow and creating all our social assets, excited to hear the communities feedback!

Trophy 1.0 - Developer APIs for gamification: streaks, XP, badges, ranks

Ship gamification fast with flexible APIs for achievements, streaks, points, and leaderboards. Configure features without coding, automate personalized email and push notifications, and monitor impact on retention and engagement from a dashboard.