Amara

Amara

Imagine, create and iterate 3D environments instantly

535 followers

Build your 3D environment through exploration and iteration. Amara brings AI to help you create each of your 3D models and then help you create your environment inside Unreal Engine so creators can create multiple scenes and refine them in seconds until a favourite emerges. Creative exploration becomes part of your workflow.
Amara gallery image
Amara gallery image
Amara gallery image
Amara gallery image
Amara gallery image
Amara gallery image
Amara gallery image
Amara gallery image
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What do you think? …

Sam Alexander

Unable to get it to generate anything:

//generation_id: 73070a3a-824a-46ea-8585-48ed9c610f5f

{
    "status": "processing",
    "external_status": "backend_reported_failed",
    "progress": 40,
    "message": "Processing... (backend status unreliable)",
    "queue_position": 1,
    "total_in_queue": 1
}

{"status":"failed","error":"An error occurred during task processing."}
Rupert Aspden

@sam_alexander1 Thanks, looking in to this now!

Ashkan D.

@sam_alexander1 Thanks for waiting Sam, We went through the logs, it's failing mainly capable of creating mainly objects rather than Landscapes. Sometimes, when you pass a high resolution landscape, the model is capable of getting enough info of the main object and reconstruct the mesh of it, but this depends a lot. We will improve this a lot on the next release. But for now all of the failed generation won't cost any credit and it will be refunded.

If any issues with the credits do let us know,

Eric Della Casa

How did you decide to name something so magical Amara? Translates to bitter in Italian.

Jokes aside, congrats on the launch and best of luck for everything!

Ashkan D.

@eric_nodeops good to know, haha, that was definitely not was we were thinking! Funny it was initially the name of the character from an in house animation inspired by imperishable but things has evolved a lot until this became what you see now!

Thanks for your comment, let us know your experience with Amara!

Jay Dev

Wow, Amara looks incredible! The speed of iteration in Unreal is a game changer. How does the AI handle generating assets with specific stylistic constraints?

Ashkan D.

@jaydev13 That’s a great catch! Maintaining a cohesive art direction is exactly why we built Amara the way we did. Here is how we handle stylistic constraints:

  • Asset Ingestion: Amara can "analyse" your existing Unreal assets to learn their visual DNA color palettes, texel density, and material logic.

  • Semantic Control: Instead of random guessing, the AI uses high-level descriptors (e.g., "Cyberpunk" vs. "Ghibli-esque") to set specific technical parameters for geometry and shaders.

  • Real-time Refinement: You can use natural language to tweak styles on the fly (e.g., "Make these textures more weathered") directly within the viewport.

Essentially, you set the "rules," with your asset library or the generation in your preferred style and Amara iterates within them so the speed never breaks your immersion.

Mykyta Semenov 🇺🇦🇳🇱

Congratulations on the launch! I guess the generation must be very resource-intensive?

Rupert Aspden

@mykyta_semenov_ True, but we're optimising every day!

Theodore Calafatidis

Great work guys! I started out as a solo game dev and seeing all this progress in the field makes me want to go back at some point. Best of luck with the launch!

Ashkan D.

@th_calafatidis Thanks Theodore, share your creation with Amara! We'd love to see it!

James Montagna

Could this work for creating environments for a Roblox game, I wonder? It would be helpful to be able to define a level of complexity / poly count to aim for when building if possible. The service looks really promising — best of luck with the launch Amara team!

Ashkan D.

@jamespopstar great question! Indeed, Amara’s spatial reasoning and ability to put together an entire environment is not limited to UE only and could be used for other platforms too. We will roll this our ij upcoming launches stay tuned!

James Montagna

@ashkan01c Ty for your quick reply! I look forward to seeing where this goes

Gen Hoshino

I gave it an image of a forest and got a twig… multiple times…

Rupert Aspden

@hoshino Thanks, the mesh generator is built for generating specific objects which then get place into a scene, so it doesn't accept landscape images. Having said that, we do have an environment/background system coming soon. Please do join the discord to hear about and try it first!
https://discord.gg/GfJ5abQ9

Ashkan D.

@hoshino  @rupert01c Just to add to that, if the generation failed, your credit will be refunded. Also, send us a screenshot of these generations you just mentioned on our Discord channel, we will refund the credits to your account!